# Mobile app prompt worksheet

By CiCrew. Updated September 29, 2026.
https://cicrew.com/guides/mobile-app-prompt-examples

## Before prompting

- Audience:
- Task they need to complete:
- First useful result:
- Three to five screens:
- Empty or first-use state:
- Visual direction:
- Features to leave out:

## Starting prompt

Create a mobile app for [specific audience] who need to [task].
The main journey is [starting point], then [action], then [visible result].
Include [three to five screens], plus [the first-use or empty state].
Use [visual direction] with [readability or accessibility requirement].
Use fictional demo data while designing.
Leave out [features that can wait].
Start with the design so I can review the screens before building.

## Refinement prompt

On [screen], [specific problem] makes [task] unclear.
Change [element or behavior] so [expected result].
Keep [parts that already work].
Also show [missing empty, error or completed state].
Review the affected screens together.

## Acceptance check before building

Given [starting state], when a person [action], they see [result].
After closing and reopening the app, [expected saved state] remains true.
If the action fails, the app shows [useful recovery path].

Design captures alone do not verify persistence, authentication, purchases or
device behavior. Test the implemented flows before release.
